All about playtesting: what it is, how to get the best data out of your playtests, and great questions to ask your players (video)
How do you keep track of your progress on various game designs? A Twitter board game designers discussion:
https://twitter.com/WeirdGiraffes/status/1412086521637871620
What if someone steals my game idea? A realistic answer to an age-old question:
https://boardgamegeek.com/blogpost/119960/aqs-will-someone-steal-my-idea-what-if-my-idea-get
Games with unusual win conditions—a BoardGameGeek game designers discussion:
https://boardgamegeek.com/thread/2684561/games-unusual-win-conditions
An inside look at how hobby board games get into major retailers like Target:
https://stonemaiergames.com/target-acquired-how-a-hobby-game-appears-in-a-big-box-retailer/
Tips for how to playtest solo games:
https://twitter.com/playnyctophobia/status/1409287357342404613
How to think through and create a project budget for your board game’s Kickstarter campaign:
https://www.backerkit.com/blog/how-to-create-a-kickstarter-project-budget
Designers on which printers are good for making prototypes—a Twitter board game design discussion:
https://twitter.com/JVDesignsGames/status/1408220087639756805
