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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
  • Newsletter/
  • Podcast/
  • Award/
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prototyping
process
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April 17, 2021 April 17, 2021/ Cardboard Edison

A framework for thinking about board games and how the decision space they offer players changes while they play (audio):

https://decisionspace.podbean.com/e/a-new-way-to-talk-about-games-what-we-talk-about/

April 17, 2021/ Cardboard Edison/
theory, podcasts

Cardboard Edison

April 17, 2021 April 17, 2021/ Cardboard Edison

Are you creating, are you resting, or are you consuming? (audio)

https://tenminutedesignchat.podbean.com/e/episode-11-inspiration-with-bez-shahriari/

April 17, 2021/ Cardboard Edison/
podcasts, industry, process

Cardboard Edison

April 12, 2021 April 12, 2021/ Cardboard Edison

The basics of working with a manufacturer (video)

April 12, 2021/ Cardboard Edison/
publishing

Cardboard Edison

April 12, 2021 April 12, 2021/ Cardboard Edison

Why you should stress-test your board game design—and a list of game-breaking things to test for:

http://www.weirdgiraffegames.com/carla/wordpress/2021/04/12/breaking-your-game/

April 12, 2021/ Cardboard Edison/
playtesting

Cardboard Edison

April 10, 2021 April 10, 2021/ Cardboard Edison

What constitutes a “board” in board games? (audio)

https://tenminutedesignchat.podbean.com/e/episode-10-boards/

April 10, 2021/ Cardboard Edison/
podcasts, theory, industry

Cardboard Edison

April 08, 2021 April 08, 2021/ Cardboard Edison

Anticipation: the role it plays in board games and how it changes over the course of a game (video)

April 08, 2021/ Cardboard Edison/
theory

Cardboard Edison

April 08, 2021 April 08, 2021/ Cardboard Edison

Common terms and acronyms used in the toy and game industry (video)

April 08, 2021/ Cardboard Edison/
industry

Cardboard Edison

April 08, 2021 April 08, 2021/ Cardboard Edison

Board game designers share tips and things they wish they had known about creating a project in Tabletop Simulator for the first time:

https://twitter.com/PartyHatGames/status/1380197305492500486

April 08, 2021/ Cardboard Edison/
prototyping

Cardboard Edison

April 07, 2021 April 07, 2021/ Cardboard Edison

What aspects do you look for in a 4X game? A BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2635930/key-things-really-exiting-4x-game-are

April 07, 2021/ Cardboard Edison/
theory

Cardboard Edison

April 05, 2021 April 05, 2021/ Cardboard Edison

Lighting and studio gear for great board game product photography (video)

April 05, 2021/ Cardboard Edison/
publishing

Cardboard Edison

April 03, 2021 April 03, 2021/ Cardboard Edison

How to lead a playtest, step-by-step—from deciding what you want to learn from a test, to running the session, to organizing and acting on feedback (video)

April 03, 2021/ Cardboard Edison/
playtesting

Cardboard Edison

April 01, 2021 April 01, 2021/ Cardboard Edison

Board game designers answer the question: What do you wish you knew when you started designing games?

http://www.weirdgiraffegames.com/carla/wordpress/2021/03/29/guest-post-things-you-wished-you-knew-when-you-started-designing/

April 01, 2021/ Cardboard Edison/
process, industry, playtesting, theory

Cardboard Edison

April 01, 2021 April 01, 2021/ Cardboard Edison

Three signs it’s time to quit working on a board game design:

https://brandonthegamedev.com/3-signs-its-time-to-quit-working-a-board-game-design-idea/

April 01, 2021/ Cardboard Edison/
process

Cardboard Edison

April 01, 2021 April 01, 2021/ Cardboard Edison

Options as a stand-in for punchboard for prototypes or print-and-plays:

https://twitter.com/dustinbschwartz/status/1376792170246639616

April 01, 2021/ Cardboard Edison/
prototyping

Cardboard Edison

April 01, 2021 April 01, 2021/ Cardboard Edison

How board game designers continue finding inspiration to create games in the face of an oversaturated market:

https://twitter.com/junkfood_games/status/1376994659088613381

April 01, 2021/ Cardboard Edison/
process, industry

Cardboard Edison

March 27, 2021 March 27, 2021/ Cardboard Edison
“Kickstarter tip 2987: Know how you’re using social media. Don’t launch thinking you’ll post in a few FB groups. Have a plan. You don’t need a ton of money, but know where you’re posting, when, and what you’re going to say. Use pics and directives. Be excited! Planning = success.”
— AnnaMaria Jackson-Phelps
March 27, 2021/ Cardboard Edison/
publishing

Cardboard Edison

March 27, 2021 March 27, 2021/ Cardboard Edison

Common pitfalls and basic lessons learned in game design—a Reddit board game designers discussion:

https://www.reddit.com/r/tabletopgamedesign/comments/mds0h6/common_pitfalls/

March 27, 2021/ Cardboard Edison/
process

Cardboard Edison

March 26, 2021 March 26, 2021/ Cardboard Edison

How to optimize your board game Kickstarter emails:

https://crowdfundingnerds.com/how-to-optimise-your-kickstarter-board-game-emails-for-gmail/

March 26, 2021/ Cardboard Edison/
publishing

Cardboard Edison

March 24, 2021 March 24, 2021/ Cardboard Edison

Building and maintaining a healthy community around your Kickstarter campaign (audio):

https://meeplemarketing.com/community-marketing-with-danni-loe/

March 24, 2021/ Cardboard Edison/
publishing, podcasts

Cardboard Edison

March 22, 2021 March 22, 2021/ Cardboard Edison

How to make a great “impress the judge” game:

http://www.phantomknightgames.com/news/making-an-impressive-impress-the-judge-game/

March 22, 2021/ Cardboard Edison/
theory

Cardboard Edison

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