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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
  • Newsletter/
  • Podcast/
  • Award/
featured
theory
playtesting
prototyping
process
rules
licensing
publishing
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March 22, 2021 March 22, 2021/ Cardboard Edison

How to juggle multiple projects at once—a Twitter board game designers discussion:

https://twitter.com/mightybedbug/status/1373705004192690179

March 22, 2021/ Cardboard Edison/
process

Cardboard Edison

March 19, 2021 March 19, 2021/ Cardboard Edison
“Getting a game design from 95% to 100% done takes as long as it does to get from 0% to 95% done.”
— Brian Henk
March 19, 2021/ Cardboard Edison/
process

Cardboard Edison

March 19, 2021 March 19, 2021/ Cardboard Edison

A short thread laying out various ways games with simultaneous action selection can have players interact:

https://twitter.com/BlackOakGames/status/1372990231591419914

March 19, 2021/ Cardboard Edison/
theory

Cardboard Edison

March 16, 2021 March 16, 2021/ Cardboard Edison
Screen Shot 2021-03-16 at 9.33.04 PM.png

We’ve begun releasing a new series of infographics about board game licensing contract terms!

The new series updates our reports from 2015 with all-new information about how publishing contracts work today.

The first two installments are out now, with more to follow in the coming months:

https://cardboardedison.com/reports

March 16, 2021/ Cardboard Edison/
featured, licensing

Cardboard Edison

March 16, 2021 March 16, 2021/ Cardboard Edison

Pros and cons of different manufacturing options for your game: printing in the U.S. or overseas, print-on-demand, and handmade copies:

http://www.weirdgiraffegames.com/carla/wordpress/2021/03/11/an-intro-to-manufacturing-options/

March 16, 2021/ Cardboard Edison/
publishing

Cardboard Edison

March 15, 2021 March 15, 2021/ Cardboard Edison

Getting your board game into retail by speaking directly with retailers:

http://www.weirdgiraffegames.com/carla/wordpress/2021/03/01/retail-growth-with-molly-zeff/

March 15, 2021/ Cardboard Edison/
industry

Cardboard Edison

March 15, 2021 March 15, 2021/ Cardboard Edison
Screen Shot 2021-03-15 at 10.36.57 PM.png

These Google icons are open source and free for everyone to use:

https://fonts.google.com/icons

March 15, 2021/ Cardboard Edison/
prototyping

Cardboard Edison

March 13, 2021 March 13, 2021/ Cardboard Edison

A template for an annual budget for a small game publishing company:

https://docs.google.com/spreadsheets/d/1cQjmq2eHur9zJ9ULtB65lqq6DtCLZ-UIRg7W5ruYZ2U/edit#gid=1091873129

And a video overview for how to use it:

https://www.youtube.com/watch?v=kVV2KpuxHGo

March 13, 2021/ Cardboard Edison/
publishing

Cardboard Edison

March 13, 2021 March 13, 2021/ Cardboard Edison

Board game media creators discuss how designers and publishers can work with them most effectively (video)

March 13, 2021/ Cardboard Edison/
industry

Cardboard Edison

March 13, 2021 March 13, 2021/ Cardboard Edison

Different ways board games can make players rely on their skills of deduction:

https://www.thedarkimp.com/blog/2021/03/11/what-is-a-deduction-game/

March 13, 2021/ Cardboard Edison/
theory

Cardboard Edison

March 13, 2021 March 13, 2021/ Cardboard Edison

Making a media kit for your board game:

https://bagamesco.com/prepping-your-media-folder-for-content-creators/

March 13, 2021/ Cardboard Edison/
publishing, industry

Cardboard Edison

March 10, 2021 March 10, 2021/ Cardboard Edison

How much money should you expect a pledge manager to make you?

https://rockmanorgames.com/2021/03/10/how-much-money-will-your-pledge-manager-make-you/

March 10, 2021/ Cardboard Edison/
publishing

Cardboard Edison

March 10, 2021 March 10, 2021/ Cardboard Edison

Designing mini-expansions: pros and cons, what you can do with them, cost considerations, and more:

http://www.weirdgiraffegames.com/carla/wordpress/2021/03/11/designing-mini-expansions/

March 10, 2021/ Cardboard Edison/
industry

Cardboard Edison

March 09, 2021 March 09, 2021/ Cardboard Edison

Lots of advice for playtesting, and its importance to the game design process (video):

https://www.youtube.com/watch?v=qBezywgh2yM

March 09, 2021/ Cardboard Edison/
playtesting

Cardboard Edison

March 08, 2021 March 08, 2021/ Cardboard Edison

Instead of making a balanced game, why not make a “balanced on average” game? Not convinced? They’re more common than you might think:

http://www.phantomknightgames.com/news/balance-on-average/

March 08, 2021/ Cardboard Edison/
theory

Cardboard Edison

March 06, 2021 March 06, 2021/ Cardboard Edison

Breaking the mold and becoming successful on Patreon and in publishing (audio)

http://www.buildingthegamepodcast.com/episode-457-the-patron-saint-of-punk-rock-games/

March 06, 2021/ Cardboard Edison/
podcasts, industry, publishing

Cardboard Edison

March 05, 2021 March 05, 2021/ Cardboard Edison

A template for a game publisher product catalog:

https://docs.google.com/spreadsheets/d/1RNxQd8M7vO1QDbFD1kZXc57Ske0rPuKWGuf_kD3f3do/edit#gid=1541042603

And a video overview for how to use it:

https://www.youtube.com/watch?v=f3qDXlErLfE

March 05, 2021/ Cardboard Edison/
publishing

Cardboard Edison

March 05, 2021 March 05, 2021/ Cardboard Edison

Why a publisher might reject even a good game because they’re “just not feeling it”:

https://hollandspiele.com/blogs/hollandazed-thoughts-ideas-and-miscellany/just-not-feeling-it

March 05, 2021/ Cardboard Edison/
licensing, publishing

Cardboard Edison

March 05, 2021 March 05, 2021/ Cardboard Edison

Game tempo: How the kind of progress that players make during a game affects the way the game feels (video)

March 05, 2021/ Cardboard Edison/
theory

Cardboard Edison

March 05, 2021 March 05, 2021/ Cardboard Edison

A short thread on why it’s important to focus on your game’s “core loop”:

https://twitter.com/PlayJellybean/status/1367916233853648898

March 05, 2021/ Cardboard Edison/
process

Cardboard Edison

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