How to lead a playtest, step-by-step—from deciding what you want to learn from a test, to running the session, to organizing and acting on feedback (video)

“Kickstarter tip 2987: Know how you’re using social media. Don’t launch thinking you’ll post in a few FB groups. Have a plan. You don’t need a ton of money, but know where you’re posting, when, and what you’re going to say. Use pics and directives. Be excited! Planning = success.”
— AnnaMaria Jackson-Phelps
“Getting a game design from 95% to 100% done takes as long as it does to get from 0% to 95% done.”
— Brian Henk

Board game media creators discuss how designers and publishers can work with them most effectively (video)