How board game designers continue finding inspiration to create games in the face of an oversaturated market:
https://twitter.com/junkfood_games/status/1376994659088613381
Tips & Resources for Board Game Designers
How board game designers continue finding inspiration to create games in the face of an oversaturated market:
https://twitter.com/junkfood_games/status/1376994659088613381
Common pitfalls and basic lessons learned in game design—a Reddit board game designers discussion:
https://www.reddit.com/r/tabletopgamedesign/comments/mds0h6/common_pitfalls/
How to optimize your board game Kickstarter emails:
https://crowdfundingnerds.com/how-to-optimise-your-kickstarter-board-game-emails-for-gmail/
Building and maintaining a healthy community around your Kickstarter campaign (audio):
https://meeplemarketing.com/community-marketing-with-danni-loe/
How to make a great “impress the judge” game:
http://www.phantomknightgames.com/news/making-an-impressive-impress-the-judge-game/
How to juggle multiple projects at once—a Twitter board game designers discussion:
A short thread laying out various ways games with simultaneous action selection can have players interact:
https://twitter.com/BlackOakGames/status/1372990231591419914
We’ve begun releasing a new series of infographics about board game licensing contract terms!
The new series updates our reports from 2015 with all-new information about how publishing contracts work today.
The first two installments are out now, with more to follow in the coming months:
Pros and cons of different manufacturing options for your game: printing in the U.S. or overseas, print-on-demand, and handmade copies:
http://www.weirdgiraffegames.com/carla/wordpress/2021/03/11/an-intro-to-manufacturing-options/
Getting your board game into retail by speaking directly with retailers:
http://www.weirdgiraffegames.com/carla/wordpress/2021/03/01/retail-growth-with-molly-zeff/
These Google icons are open source and free for everyone to use:
A template for an annual budget for a small game publishing company:
And a video overview for how to use it:
Board game media creators discuss how designers and publishers can work with them most effectively (video)
Different ways board games can make players rely on their skills of deduction:
https://www.thedarkimp.com/blog/2021/03/11/what-is-a-deduction-game/
Making a media kit for your board game:
https://bagamesco.com/prepping-your-media-folder-for-content-creators/
How much money should you expect a pledge manager to make you?
https://rockmanorgames.com/2021/03/10/how-much-money-will-your-pledge-manager-make-you/
Designing mini-expansions: pros and cons, what you can do with them, cost considerations, and more:
http://www.weirdgiraffegames.com/carla/wordpress/2021/03/11/designing-mini-expansions/
Lots of advice for playtesting, and its importance to the game design process (video):