Advice for co-designing games, with an emphasis on the social and emotional aspects of it (video):
A step-by-step guide to creating and running a Facebook group for your board game:
https://crowdfundingnerds.com/board-game-facebook-group-guide/
Some common goals you might have for a given playtest, and questions to ask to get the feedback you need for it:
http://www.weirdgiraffegames.com/carla/wordpress/2021/02/25/playtesting-goals/
Board game designers share the lessons they learned from their early designs:
https://boardgamegeek.com/thread/2607423/lessons-your-first-designs
A look at the different ways that games occupy players’ attention:
http://www.phantomknightgames.com/news/board-games-and-the-attention-economy/
The importance of game design contests (audio)
https://tenminutedesignchat.podbean.com/e/episode-3-contests/
What solo gamers do and don’t want from a solo gaming experience:
https://boardgamedesigncourse.com/game-mechanics-creating-a-great-solo-gaming-experience/
What is a network-building game?
https://www.thedarkimp.com/blog/2021/02/10/what-is-a-network-building-game/
Various ways of sparking inspiration for a board game design:
http://www.weirdgiraffegames.com/carla/wordpress/2021/02/08/ways-to-spark-inspiration/
