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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
  • Newsletter/
  • Podcast/
  • Award/
featured
theory
playtesting
prototyping
process
rules
licensing
publishing
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February 16, 2021 February 16, 2021/ Cardboard Edison

Eric Slauson on trade shows for board game designers, the pillars of party game design, when to pitch to a publisher, and more (audio):

https://www.thetoycoach.com/podcast/how-to-be-a-game-inventor-with-eric-slauson-creator-of-tattoo-stories

February 16, 2021/ Cardboard Edison/
industry, podcasts

Cardboard Edison

February 15, 2021 February 15, 2021/ Cardboard Edison

What solo gamers do and don’t want from a solo gaming experience:

https://boardgamedesigncourse.com/game-mechanics-creating-a-great-solo-gaming-experience/

February 15, 2021/ Cardboard Edison/
theory

Cardboard Edison

February 12, 2021 February 12, 2021/ Cardboard Edison

Insights into how publishers deal with print-run decisions when supply can’t meet demand:

https://twitter.com/TheOneTAR/status/1359960140179382275

February 12, 2021/ Cardboard Edison/
publishing

Cardboard Edison

February 11, 2021 February 11, 2021/ Cardboard Edison

What is a network-building game?

https://www.thedarkimp.com/blog/2021/02/10/what-is-a-network-building-game/

February 11, 2021/ Cardboard Edison/
theory

Cardboard Edison

February 10, 2021 February 10, 2021/ Cardboard Edison

Some design decisions that can help make sure players have fun even when they’re losing:

http://www.phantomknightgames.com/news/losing-is-fun/

February 10, 2021/ Cardboard Edison/
theory

Cardboard Edison

February 10, 2021 February 10, 2021/ Cardboard Edison

Various ways of sparking inspiration for a board game design:

http://www.weirdgiraffegames.com/carla/wordpress/2021/02/08/ways-to-spark-inspiration/

February 10, 2021/ Cardboard Edison/
process

Cardboard Edison

February 10, 2021 February 10, 2021/ Cardboard Edison

What to expect when negotiating a contract with one of the big toy and game companies—and when lawyers get involved:

https://mojo-nation.com/industry-legends-richard-c-levy-ronald-o-weingartner-negotiate-license-agreements/

February 10, 2021/ Cardboard Edison/
licensing

Cardboard Edison

February 05, 2021 February 05, 2021/ Cardboard Edison

Building relationships with publishers: advice for networking, contacting publishers, following up with them, and more (video)

February 05, 2021/ Cardboard Edison/
licensing

Cardboard Edison

February 05, 2021 February 05, 2021/ Cardboard Edison

Kickstarter best practices (video)

February 05, 2021/ Cardboard Edison/
publishing

Cardboard Edison

February 04, 2021 February 04, 2021/ Cardboard Edison

Ways games can get players to plan ahead, instead of waiting until their turn begins to starting thinking about it—a Twitter board game designers discussion:

https://twitter.com/PuppyShogun/status/1357212752285163521

February 04, 2021/ Cardboard Edison/
theory

Cardboard Edison

February 03, 2021 February 03, 2021/ Cardboard Edison
Screen Shot 2021-02-03 at 9.41.59 PM.png

This online tool lets you develop a color scheme that’s colorblind-friendly:

https://color.adobe.com/create/color-accessibility

February 03, 2021/ Cardboard Edison/
prototyping, publishing

Cardboard Edison

February 03, 2021 February 03, 2021/ Cardboard Edison

A rundown of all the mundane things that go into forming and running a board game business:

http://www.weirdgiraffegames.com/carla/wordpress/2021/02/01/an-intro-to-business-in-the-board-games-industry/

February 03, 2021/ Cardboard Edison/
publishing

Cardboard Edison

February 03, 2021 February 03, 2021/ Cardboard Edison

Ways of using theme to make a game’s mechanics resonate with players (video)

February 03, 2021/ Cardboard Edison/
theory

Cardboard Edison

February 01, 2021 February 01, 2021/ Cardboard Edison
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February 01, 2021/ Cardboard Edison/
playtesting

Cardboard Edison

January 30, 2021 January 30, 2021/ Cardboard Edison

A section-by-section discussion of what makes a good rulebook (video)

January 30, 2021/ Cardboard Edison/
rules

Cardboard Edison

January 28, 2021 January 28, 2021/ Cardboard Edison

How to measure the success of Facebook ads for a Kickstarter campaign (audio):

https://crowdfundingnerds.com/episode7/

January 28, 2021/ Cardboard Edison/
publishing, podcasts

Cardboard Edison

January 28, 2021 January 28, 2021/ Cardboard Edison

Some counterpoints to the common advice to “make you game you want to play”:

https://twitter.com/tinstargames/status/1354248391459446785

January 28, 2021/ Cardboard Edison/
process

Cardboard Edison

January 27, 2021 January 27, 2021/ Cardboard Edison

Things to consider when adapting a board game for digital play via video call or online gaming platform:

http://www.weirdgiraffegames.com/carla/wordpress/2021/01/18/adapting-tabletop-games-for-the-virtual-world-with-victoria-cana/

January 27, 2021/ Cardboard Edison/
prototyping, playtesting

Cardboard Edison

January 26, 2021 January 26, 2021/ Cardboard Edison

Lots of tips for reviewing a licensing contract and negotiating its terms (video)

January 26, 2021/ Cardboard Edison/
licensing

Cardboard Edison

January 26, 2021 January 26, 2021/ Cardboard Edison

A discussion about some of the important metrics to understand about your publishing business (video)

January 26, 2021/ Cardboard Edison/
publishing

Cardboard Edison

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