Self-publishing wargames: tips for making files, laying out graphics, and distributing the game (video)

“Reminder: good, clear rule books are the difference between people playing your game and instantly loving it or getting fed up and shoving it back on a shelf.”
— Ann Jones
“Someone will find the shortcuts and exploits in your game that you didn’t expect. And people will do what it takes to win, even if it isn’t fun.”
— Bez
“Game Design 101: if you’re starting out, don’t worry about processes, techniques or publishing. Just. Design. Games.”
— Alan E Paull