“Very often your players make the same ‘mistakes’ over and over, and don’t follow the paved paths you laid out. You add more ‘signs’ in the form of icons, text size, placement, whatever - but they keep making that ‘mistake’. EMBRACE THE MISTAKE. If the players think your game should work a certain way, then make it work that way. Lean into it, rather than fight against it.”
— Geoff Engelstein

An introduction to scripting in Tabletop Simulator (video)

Kickstarter’s games team discusses best practices for leading up to a campaign and for after it wraps up (video)

“Not every game idea is playable. Not every playable game is good. Not every good game is publishable. Not every publishable game is marketable. And not every marketable game will find an audience.”
— Steve Dee

Common and not-so-common supplies for making board game prototypes, and where to find them (video)