Lots of tips for funding and publishing your first board game, stated bluntly:
Some thoughts to help you find the motivation to get started turning your idea for a game into reality:
https://brandonthegamedev.com/how-to-turn-your-ideas-into-reality/
A comparison of Tabletop Simulator and Tabletopia, with pros and cons for playtesting on each:
https://firsttakesomedice.blogspot.com/2020/04/prototyping-and-testing-virtually.html
A short reminder about the importance of doing your due diligence before launching a product:
https://twitter.com/GTGChristopher/status/1254973305154609153
Lots of tips for working on multiple game ideas at once:
http://www.weirdgiraffegames.com/carla/wordpress/2020/04/28/working-on-multiple-games-at-once/
A walkthrough of how to create a digital version of your game in Tabletop Simulator (video)
related: an intro to Tabletop Simulator in bite-size chunks:
https://www.youtube.com/watch?v=SwxPE5V-nRA&list=PLvtozZoCmlvKL97oudPfVfcf_PGPOvDHx
Tips for working well with a co-designer, making time for game design, and staying positive:
http://www.weirdgiraffegames.com/carla/wordpress/2020/04/21/maximize-game-design-time-part-2/
An in-depth comparison of three crowdfunding campaign pledge managers:
http://rockmanorgames.com/2020/04/22/the-tale-of-3-pledge-managers/
Tricks to make the most of your game design time:
http://www.weirdgiraffegames.com/carla/wordpress/2020/04/16/maximizing-your-game-design-time-part-1/
How thinking outside the box can lead to success (audio)
https://indieboardgamedesigners.com/juliana-moreno-patel-and-ariel-ruben/
Advice, lessons learned and predictions from a longtime industry professional (audio)
http://breakingintoboardgames.libsyn.com/breaking-into-board-games-episode-115-mike-selinker
