“When writing game rules, be wary of VAST COSMIC FORCES that occupy the negative space when you don’t identify the actor in a sentence. Example:

”The deck is shuffled.”
BY WHOM?...
BY VAST COSMIC FORCES!

Try “Shuffle your deck.” or “Each player shuffles their deck.””
— Daniel Solis
“Write down notable quotes from players. You can refer back to them during postgame discussion.”
— John Brieger
“As a game’s inventor, I’m the LEAST qualified to have final approval on its rulebook. Always get multiple eyes on it before going to press, especially if it’s a small rulebook.”
— Daniel Solis
“Pay attention to the whining of your testers. Even if they are objectively wrong, their emotional human response is a prophecy to the emotional human responses of your future customers.”
— Grant Rodiek
“There’s a difference between providing players advice and taking their moves for them / telling them what to do.”
— John Brieger