“don’t just do whatever other people suggest but also don’t completely disregard proposed answers just because you think they won’t work. think about what it is they’re addressing and come up with something that fits better.”
How do you know when a design is ready to show to strangers?
https://twitter.com/CerebralCellar/status/1114183069886550017
A four-part series about the obvious and not-so-obvious costs of publishing a board game:
https://www.cardboardvault.com/lessons-learned/little-things-add-up-1-standard-costs
https://www.cardboardvault.com/lessons-learned/little-things-add-up-2-other-kickstarter-costs
https://www.cardboardvault.com/lessons-learned/little-things-add-up-3-ongoing-costs-3
https://www.cardboardvault.com/lessons-learned/little-things-add-up-4-ongoing-costs-ii
A color-blindness guide for board game designers and publishers:
https://pixygamesuk.blogspot.com/2019/04/colour-blindness-guide-for-board-game.html
A board game retailer offers his perspective on Kickstarter:
https://tompetgames.wordpress.com/2019/04/04/a-board-game-retailers-perspective-of-kickstarter/
The requirement for the April 2019 24-hour contest is “electronics”:
https://boardgamegeek.com/thread/2179477/24-hour-contest-april-2019
Panda Game Manufacturing’s Kickstarter Guidebook details the scope of crowdfunding a board game:
https://pandagm.com/images/downloads/KickstarterGuidebookV1web.pdf
Will a niche theme help or hurt a game’s chances? A BoardGameGeek designers forum discussion:
https://boardgamegeek.com/thread/2178818/theme-question-do-i-hurt-myself-if-my-theme-too-ni
How does fulfillment work? Questions answered:
https://brandonthegamedev.com/12-questions-about-board-game-order-fulfillment-shipping-answered/
