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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
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    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
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March 31, 2019 March 31, 2019/ Cardboard Edison

Pitching advice from Jon Gilmour of Pandasaurus Games:

https://www.facebook.com/notes/cubed-champaign-urbana-boardgame-engineers-and-designers/jonathan-gilmour-qa-notes/1138557326324500/

March 31, 2019/ Cardboard Edison/
licensing

Cardboard Edison

March 31, 2019 March 31, 2019/ Cardboard Edison

Gioco Inedito Contest for Emerging Game Designers

Theme: Leonardo da Vinci

Deadline: June 24, 2019

https://www.luccacomicsandgames.com/it/lcg/games/premi-concorsi-tornei/gioco-inedito/

March 31, 2019/ Cardboard Edison/
contests

Cardboard Edison

March 30, 2019 March 30, 2019/ Cardboard Edison

Visual accessibility in game design (audio):

https://playability.fireside.fm/16

March 30, 2019/ Cardboard Edison/
podcasts, prototyping, publishing

Cardboard Edison

March 29, 2019 March 29, 2019/ Cardboard Edison
“If you’re struggling with a design, don’t be afraid to shelve it and work on something else. Listen to your heart. If you find yourself not wanting to play your prototype, take some time away to refocus.”
— Nikki Valens
March 29, 2019/ Cardboard Edison/
process

Cardboard Edison

March 29, 2019 March 29, 2019/ Cardboard Edison

“Magic” questions to ask playtesters to get the information you need:

https://twitter.com/DanielSolis/status/1111639037008322561

March 29, 2019/ Cardboard Edison/
playtesting

Cardboard Edison

March 29, 2019 March 29, 2019/ Cardboard Edison
USDA watercolor.jpg

A collection of gorgeous agricultural watercolors is now available for free in the public domain:

https://usdawatercolors.nal.usda.gov/pom/about.xhtml

March 29, 2019/ Cardboard Edison/
prototyping

Cardboard Edison

March 29, 2019 March 29, 2019/ Cardboard Edison

Tips for writing better rulebooks:

https://twitter.com/jackson_pope/status/1111174594717732864

March 29, 2019/ Cardboard Edison/
rules

Cardboard Edison

March 28, 2019 March 28, 2019/ Cardboard Edison

Tips on how to avoid game designer burnout (audio):

http://hwcdn.libsyn.com/p/e/1/b/e1b7da942eb31caa/PretentiousGameIdeasQuickplay-6-AvoidingBurnout.mp3?c_id=36511091&cs_id=36511091&expiration=1553824583&hwt=93a88b212966f8f4f6c52afc2595a353

March 28, 2019/ Cardboard Edison/
podcasts, process, industry

Cardboard Edison

March 28, 2019 March 28, 2019/ Cardboard Edison

A discussion of the many different ways of adding value to resources (audio):

http://ludology.libsyn.com/ludology-episode-195-value-added

March 28, 2019/ Cardboard Edison/
podcasts, theory

Cardboard Edison

March 28, 2019 March 28, 2019/ Cardboard Edison

Several ways to make a prototype game board (video)

March 28, 2019/ Cardboard Edison/
prototyping

Cardboard Edison

March 28, 2019 March 28, 2019/ Cardboard Edison

Is a unique mechanic or interesting twist necessary for a design to succeed? A BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2173601/unique-mechanic-or-interesting-twist-absolute-must

March 28, 2019/ Cardboard Edison/
industry

Cardboard Edison

March 28, 2019 March 28, 2019/ Cardboard Edison
“Everyone knows the first poems you write are bad, but you’ve got to get them out of your system. It’s true with game design too. Poets don’t get attached to their first efforts, and neither should you.”
— Chip Beauvais
March 28, 2019/ Cardboard Edison/
process

Cardboard Edison

March 28, 2019 March 28, 2019/ Cardboard Edison

4 unexpected benefits of using Kickstarter to launch your game (audio):

https://www.buzzsprout.com/4646/975077

March 28, 2019/ Cardboard Edison/
podcasts, publishing, industry

Cardboard Edison

March 28, 2019 March 28, 2019/ Cardboard Edison

Signs it is time to give up on a design (audio):

http://theforbiddenlimb.libsyn.com/signs-it-is-time-to-give-up-on-a-design-ep-79

March 28, 2019/ Cardboard Edison/
podcasts, playtesting, process

Cardboard Edison

March 27, 2019 March 27, 2019/ Cardboard Edison

Suggestions for how to get started making your game simpler:

https://twitter.com/emmalarkins/status/1109300914119032832?s=11

March 27, 2019/ Cardboard Edison/
process

Cardboard Edison

March 27, 2019 March 27, 2019/ Cardboard Edison

James Earnest delves into the many nooks of the board game industry (audio):

https://www.thinklikeagamedesigner.com/podcast/2018/10/18/think-like-a-game-designer-4-james-earnest

March 27, 2019/ Cardboard Edison/
podcasts, industry, process

Cardboard Edison

March 27, 2019 March 27, 2019/ Cardboard Edison
“Please present complete and balanced product ideas. The art does not need to be complete – but for a game the mechanics do need to be complete. ”
— Shari Spiro
March 27, 2019/ Cardboard Edison/ /Source
licensing

Cardboard Edison

March 27, 2019 March 27, 2019/ Cardboard Edison
“A useful heuristic for testing a game’s limits is to have a player or dummy take a single action/path repeatedly.”
— John Brieger
March 27, 2019/ Cardboard Edison/
playtesting

Cardboard Edison

March 26, 2019 March 26, 2019/ Cardboard Edison

Ways to save an underfunded Kickstarter project in the final 48 hours:

https://stonemaiergames.com/saving-an-underfunded-project-in-the-final-week-ks-lesson-264/

March 26, 2019/ Cardboard Edison/
publishing

Cardboard Edison

March 25, 2019 March 25, 2019/ Cardboard Edison

Thoughts on product design and its relationship to game design:

http://design100.org/8-products/

March 25, 2019/ Cardboard Edison/
theory, process

Cardboard Edison

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