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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
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    • More Games
    • Prototypes
  • Free Resources/
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March 27, 2019 March 27, 2019/ Cardboard Edison

James Earnest delves into the many nooks of the board game industry (audio):

https://www.thinklikeagamedesigner.com/podcast/2018/10/18/think-like-a-game-designer-4-james-earnest

March 27, 2019/ Cardboard Edison/
podcasts, industry, process

Cardboard Edison

March 27, 2019 March 27, 2019/ Cardboard Edison
“Please present complete and balanced product ideas. The art does not need to be complete – but for a game the mechanics do need to be complete. ”
— Shari Spiro
March 27, 2019/ Cardboard Edison/ /Source
licensing

Cardboard Edison

March 27, 2019 March 27, 2019/ Cardboard Edison
“A useful heuristic for testing a game’s limits is to have a player or dummy take a single action/path repeatedly.”
— John Brieger
March 27, 2019/ Cardboard Edison/
playtesting

Cardboard Edison

March 26, 2019 March 26, 2019/ Cardboard Edison

Ways to save an underfunded Kickstarter project in the final 48 hours:

https://stonemaiergames.com/saving-an-underfunded-project-in-the-final-week-ks-lesson-264/

March 26, 2019/ Cardboard Edison/
publishing

Cardboard Edison

March 25, 2019 March 25, 2019/ Cardboard Edison

Thoughts on product design and its relationship to game design:

http://design100.org/8-products/

March 25, 2019/ Cardboard Edison/
theory, process

Cardboard Edison

March 22, 2019 March 22, 2019/ Cardboard Edison

Ways that publishers can help reach the widest possible range of designers and players:

https://stonemaiergames.com/the-box-matters-how-publishers-can-prioritize-diversity/

March 22, 2019/ Cardboard Edison/
publishing

Cardboard Edison

March 20, 2019 March 20, 2019/ Cardboard Edison
“Don’t get too excited about your own game. It makes it harder for players to criticize it.”
— John Brieger
March 20, 2019/ Cardboard Edison/
playtesting

Cardboard Edison

March 20, 2019 March 20, 2019/ Cardboard Edison

The Game Crafter Social Deduction Challenge

Deadline: Aug. 12, 2019

Prizes: The Game Crafter shop credit and more

https://www.thegamecrafter.com/contests/social-deduction-challenge

March 20, 2019/ Cardboard Edison/
contests

Cardboard Edison

March 20, 2019 March 20, 2019/ Cardboard Edison

A publisher’s perspective on the biggest business-to-business trade shows for board games:

https://scottgaeta.com/f/a-publishers-view-on-b2b-trade-shows

March 20, 2019/ Cardboard Edison/
publishing, industry

Cardboard Edison

March 19, 2019 March 19, 2019/ Cardboard Edison

What skills does your game test?

https://boardgamegeek.com/blogpost/85274/what-skills-does-your-game-test

March 19, 2019/ Cardboard Edison/
theory

Cardboard Edison

March 19, 2019 March 19, 2019/ Cardboard Edison

How to prevent players from losing interest when it’s not their turn:

https://boardgamedesigncourse.com/whose-turn-is-it-anyway/

March 19, 2019/ Cardboard Edison/
theory

Cardboard Edison

March 19, 2019 March 19, 2019/ Cardboard Edison

Steps to take to improve your Kickstarter’s chances of funding in the first 48 hours:

https://stonemaiergames.com/is-it-now-necessary-to-successfully-fund-within-the-first-48-hours-on-kickstarter/

March 19, 2019/ Cardboard Edison/
publishing

Cardboard Edison

March 19, 2019 March 19, 2019/ Cardboard Edison

Simple Elegance Contest

Design a game with simple rules, but that doesn’t lack planning or strategy

Deadline: June 17, 2019

Prizes: The Game Crafter shop credit and more

https://www.thegamecrafter.com/contests/simple-elegance-contest

March 19, 2019/ Cardboard Edison/
contests

Cardboard Edison

March 19, 2019 March 19, 2019/ Cardboard Edison
“If you send out a request to meet with a publisher, include some info on your game. Sell sheet, rules, link to information. You know, something to make your game look like it’s worth meeting about. There’s not infinite time to do all the things!”
— Carla Kopp
March 19, 2019/ Cardboard Edison/
licensing

Cardboard Edison

March 18, 2019 March 18, 2019/ Cardboard Edison
“When testing family / mass market games, keep in mind hobby gamers’ kids have atypical exposure to hobby gaming.”
— John Brieger
March 18, 2019/ Cardboard Edison/
playtesting

Cardboard Edison

March 18, 2019 March 18, 2019/ Cardboard Edison

Working within design limitations:

http://design100.org/7-limitations/

March 18, 2019/ Cardboard Edison/
process, theory

Cardboard Edison

March 18, 2019 March 18, 2019/ Cardboard Edison

The Board Game Workshop Design Contest 2019

Deadline: April 21, 2019

https://theboardgameworkshop.com/design-contest-2019/

March 18, 2019/ Cardboard Edison/
contests

Cardboard Edison

March 15, 2019 March 15, 2019/ Cardboard Edison

Tips for finding and making maps for your prototype:

https://boardgamegeek.com/thread/2167787/where-best-place-get-maps

March 15, 2019/ Cardboard Edison/
prototyping

Cardboard Edison

March 14, 2019 March 14, 2019/ Cardboard Edison

Designing a game with a serious or sensitive theme—a BoardGameGeek designers forum discussion:

https://boardgamegeek.com/thread/2167154/question-theme

March 14, 2019/ Cardboard Edison/
theory, industry

Cardboard Edison

March 13, 2019 March 13, 2019/ Cardboard Edison

Tips for getting past the conceptual stage of game design and into actually designing the game:

https://boardgamegeek.com/thread/2167091/getting-past-conceptual-stage-game-design

March 13, 2019/ Cardboard Edison/
process

Cardboard Edison

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