“Don’t get too excited about your own game. It makes it harder for players to criticize it.”
The Game Crafter Social Deduction Challenge
Deadline: Aug. 12, 2019
Prizes: The Game Crafter shop credit and more
https://www.thegamecrafter.com/contests/social-deduction-challenge
A publisher’s perspective on the biggest business-to-business trade shows for board games:
https://scottgaeta.com/f/a-publishers-view-on-b2b-trade-shows
What skills does your game test?
https://boardgamegeek.com/blogpost/85274/what-skills-does-your-game-test
Simple Elegance Contest
Design a game with simple rules, but that doesn’t lack planning or strategy
Deadline: June 17, 2019
Prizes: The Game Crafter shop credit and more
https://www.thegamecrafter.com/contests/simple-elegance-contest
Tips for finding and making maps for your prototype:
https://boardgamegeek.com/thread/2167787/where-best-place-get-maps
Tips for getting past the conceptual stage of game design and into actually designing the game:
https://boardgamegeek.com/thread/2167091/getting-past-conceptual-stage-game-design
Answers to a young game designer’s questions:
https://streamlinedgaming.com/3-questions-from-a-young-aspiring-game-designer/
How incentives can change player behavior:
https://remptongames.com/2019/03/09/game-design-in-real-life-playing-with-incentives/
Notes on building a business making board games:
https://brandonthegamedev.com/dont-just-build-a-board-game-build-a-business/
