Six forms of variable setup:
The requirement for the July 2018 24-hour contest is "heat":
https://boardgamegeek.com/thread/2018822/24-hour-contest-july-2018
Guidelines for preparing card art for manufacturing:
https://docs.google.com/document/d/16KQ5UzvcO6rbg9kVhsghkIOgPiV-PX0HndeJYa8qEH4/edit
How to work effectively with artists: communication, contracts, timelines, costs, and more (audio):
http://www.boardgamedesignlab.com/how-to-work-with-artists-with-adrienne-ezell/
What makes a game "fun"--a Reddit board game design forum discussion:
https://www.reddit.com/r/tabletopgamedesign/comments/8u1avi/what_makes_a_game_fun/
On dealing with criticism as a board game designer:
https://twitter.com/KevinWilson42/status/1011002400411406336
Things to keep in mind when designing a city-building game (audio):
http://www.boardgamedesignlab.com/city-building-games-with-ted-alspach/
A wide-ranging discussion at Origins 2018 about pitching, playtesting, industry trends, the design process and more (audio):
http://www.buildingthegamepodcast.com/2018/06/17/episode-316-live-at-origins-2018/
Gaming Rules! Board Game Design Competition
Deadline: Aug. 9, 2018
Prizes: Board Game Creative Kit and pitch meeting
Must be able to attend HandyCon in Maidenhead, U.K., on Aug. 12, 2018
https://boardgamegeek.com/thread/2012983/handycon-gaming-rules-design-contest
Graphic design references for tabletop game cards:
https://www.pinterest.com/danielsolis/card-design-reference/
A discussion about art direction in board games (audio):
http://www.boardgamedesignlab.com/art-direction-in-games-with-nolan-nasser/
Designing games about counterintelligence operation (audio):
http://ludology.libsyn.com/ludology-episode-178-coin-operated
2018 Solitaire Print and Play Contest
Deadline: Aug. 26, 2018
Prizes: GeekGold
https://boardgamegeek.com/thread/2011569/2018-solitaire-print-and-play-contest
