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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • About Us/
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    • Quad Squad
    • Cobras
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    • More Games
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  • Free Resources/
    • Blog
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theory
playtesting
prototyping
process
rules
licensing
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May 16, 2018 May 16, 2018/ Cardboard Edison

Contest winners discuss what to keep in mind when designing a game for a contest (audio):

https://www.theboardgameworkshop.com/2018/05/wednesday-may-16-2018-38-welcome-to.html

May 16, 2018/ Cardboard Edison/
contests, podcasts

Cardboard Edison

May 16, 2018 May 16, 2018/ Cardboard Edison

Tips for designing dueling games (audio):

http://www.boardgamedesignlab.com/dueling-games-with-brad-talton/

May 16, 2018/ Cardboard Edison/
theory, podcasts

Cardboard Edison

May 16, 2018 May 16, 2018/ Cardboard Edison

Advice for getting better at giving and receiving criticism (audio):

http://podbay.fm/show/580709168/e/1526047200

May 16, 2018/ Cardboard Edison/
playtesting, podcasts

Cardboard Edison

May 16, 2018 May 16, 2018/ Cardboard Edison

How to use randomness in your design, keeping in mind the game's audience:

http://theforbiddenlimb.libsyn.com/the-roll-sic-of-randomness-ep-67 (audio)

https://www.youtube.com/watch?v=_bfflXCO9cw&t=0s (video)

May 16, 2018/ Cardboard Edison/
theory

Cardboard Edison

May 14, 2018 May 14, 2018/ Cardboard Edison

Pros and cons of designing a game with multi-use cards:

http://hyperbolegames.com/blog/mo-uses-mo-problems

May 14, 2018/ Cardboard Edison/
theory

Cardboard Edison

May 14, 2018 May 14, 2018/ Cardboard Edison

A look at the ways in which "workers" work in board games:

http://makethemplay.com/index.php/2018/05/14/how-to-make-workers-work-in-board-game-design/

May 14, 2018/ Cardboard Edison/
theory

Cardboard Edison

May 14, 2018 May 14, 2018/ Cardboard Edison
“Keep your day job. Not kidding –- most inventors are twenty-year overnight successes. It seems like it should be easier than it really is, and it’s a numbers game. The more games you create, the better your chances of success.”
— Peggy Brown
May 14, 2018/ Cardboard Edison/ /Source
process

Cardboard Edison

May 12, 2018 May 12, 2018/ Cardboard Edison

Morten Monrad Pedersen on designing solo variants:

https://cardboardclash.wordpress.com/2018/05/12/interview-with-morten-monrad-pedersen/

May 12, 2018/ Cardboard Edison/
theory

Cardboard Edison

May 11, 2018 May 11, 2018/ Cardboard Edison
“Understand that a good idea may take as little as an instant, but a good design may take as long as a decade.”
— Reiner Knizia
May 11, 2018/ Cardboard Edison/
process

Cardboard Edison

May 09, 2018 May 09, 2018/ Cardboard Edison
color blindness chart.png
May 09, 2018/ Cardboard Edison/
publishing

Cardboard Edison

May 07, 2018 May 07, 2018/ Cardboard Edison

Examining the relationship between points and money in games:

http://www.kindfortress.com/2018/05/07/design-patterns-a-rich-victory/

May 07, 2018/ Cardboard Edison/
theory

Cardboard Edison

May 07, 2018 May 07, 2018/ Cardboard Edison
“Peers, persistence, passion. All contribute to success as a designer. They support and reinforce one another, forming the base of your practice. The stronger your base, the better you can roll with the highs & lows of a creative field. ”
— Emma Larkins
May 07, 2018/ Cardboard Edison/
industry

Cardboard Edison

May 07, 2018 May 07, 2018/ Cardboard Edison

Uses of event decks in a game design:

http://makethemplay.com/index.php/2018/05/07/four-uses-of-event-decks-in-board-game-design/

May 07, 2018/ Cardboard Edison/
theory

Cardboard Edison

May 07, 2018 May 07, 2018/ Cardboard Edison

Potential "performance indicators" to help you set a goal for your design:

http://hyperbolegames.com/blog/kpis

May 07, 2018/ Cardboard Edison/
process

Cardboard Edison

May 06, 2018 May 06, 2018/ Cardboard Edison

Four card layout design tips:

https://medium.com/@dylanmangini/4-layout-tips-for-designing-card-games-17cc98b89b96

May 06, 2018/ Cardboard Edison/
prototyping

Cardboard Edison

May 06, 2018 May 06, 2018/ Cardboard Edison

For the May 2018 24-hour contest, design a game about slowing or delaying development of something:

https://boardgamegeek.com/thread/1988484/24-hour-contest-may-2018

May 06, 2018/ Cardboard Edison/
contests

Cardboard Edison

May 03, 2018 May 03, 2018/ Cardboard Edison
“When contacting a publisher about meeting up at a playtest convention, make sure to specify if you want to pitch to them, if you want to meet them, or if you just want their feedback on the game. It’ll make sure to set expectations appropriately and not waste time.”
— Carla Kopp
May 03, 2018/ Cardboard Edison/
licensing

Cardboard Edison

May 03, 2018 May 03, 2018/ Cardboard Edison

How to use skill and luck effectively in your game designs (audio):

http://www.boardgamedesignlab.com/luck-vs-skill-with-richard-garfield/

May 03, 2018/ Cardboard Edison/
theory, podcasts

Cardboard Edison

May 02, 2018 May 02, 2018/ Cardboard Edison

World Original Design Contest of Board Game

Sponsored by Yoka Games

Deadline: June 22, 2018

Prizes: $3,000 and possible publication

http://wodc.yokagames.com/en/index.html

May 02, 2018/ Cardboard Edison/
contests

Cardboard Edison

May 02, 2018 May 02, 2018/ Cardboard Edison

For absolute beginners, advice on the game design process:

https://boardgamegeek.com/blogpost/76568/designprocess-tips-absolute-beginner

May 02, 2018/ Cardboard Edison/
process

Cardboard Edison

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