World Original Design Contest of Board Game
Sponsored by Yoka Games
Deadline: June 22, 2018
Prizes: $3,000 and possible publication
Tips & Resources for Board Game Designers
World Original Design Contest of Board Game
Sponsored by Yoka Games
Deadline: June 22, 2018
Prizes: $3,000 and possible publication
For absolute beginners, advice on the game design process:
https://boardgamegeek.com/blogpost/76568/designprocess-tips-absolute-beginner
This month's roundup of great board game design links and quotes includes ways to encourage innovation in your design work, wide-ranging videos on board game design, a new resource for when you need specific kinds of help, and more.
theory:
process:
playtesting:
publishing:
industry:
Cardboard Edison is supported by our patrons on Patreon.
ADVISERS: 421 Creations, Black Letter Games, Peter C. Hayward, Aaron Vanderbeek
SENIOR INVENTORS: Steven Cole, John du Bois, Chris and Kathy Keane (The Drs. Keane), Joshua J. Mills, Marcel Perro, Behrooz Shahriari, Shoot Again Games
JUNIOR INVENTORS: Ryan Abrams, Joshua Buergel, Luis Lara, Aidan Short, Jay Treat
ASSOCIATES: Stephen B Davies, Marcus Howell, Samuel Lees, Doug Levandowski, Nathan Miller, Neil Roberts, Mike Sette, Matt Wolfe
APPRENTICES: Cardboard Fortress Games, Kiva Fecteau, Guz Forster, Scott Gottreu, Aaron Lim, Scott Martel Jr., James Meyers, Tony Miller, The Nerd Nighters, Matthew Nguyen, Marcus Ross, VickieGames, Lock Watson, White Wizard Games
Jellybean Contest
Design a game using a specific set of components
Deadline: July 1, 2018
Prizes: cash and publication
How to create a sense of exploration in your board game:
Musings on plagiarism, copies, influences and coincidences in the board game industry:
A reminder to write rules in the active voice:
https://boardgamegeek.com/blogpost/76421/boardgame-rulebooks-be-active
“Be prepared for a long iterative process. Going forward, going backward, taking many detours along the way.”
Phase Shift Dimensions Challenge
Design a game that exists in non-standard dimensions, such as 3D, multiple rooms or across time
Deadline: Sept. 17, 2018
Prizes: cash, The Game Crafter shop credit and more
https://www.thegamecrafter.com/contests/phase-shift-dimensions-challenge
“Playtesting is the lifeblood of game design. No matter how experienced you are, you must feel the fun.”
Two threads outlining the economics of board game publishing:
A list of some good game design habits to adopt:
https://boardgamegeek.com/blogpost/76291/aqs-what-are-some-game-design-habits-i-should-cons
A database of business consultants for areas including design, playtesting, Kickstarter, social media, marketing, law, accounting and more:
http://www.jamesmathe.com/hitchhikers-guide-to-business-consultants/
How many of your ideas should you throw away? A BoardGameGeek designers forum discussion:
https://boardgamegeek.com/thread/1982697/how-many-your-ideas-should-you-throw-away
Triangular scoring and its uses in game designs:
http://www.kindfortress.com/2018/04/24/design-patterns-triangular-scoring/
Phoenix Comic Fest – 18 Card Challenge
Deadline: May 26, 2018
http://www.protoaz.com/2018/04/23/phoenix-comic-fest-18-card-challenge/
A discussion about designing and testing games with a theme or player experience in mind (video)
What are the differences between games, activities, and toys? (audio)
How to use arcs in a board game design:
http://makethemplay.com/index.php/2018/04/22/how-to-use-arcs-in-board-game-design/
Board Game Design Challenge
Deadline: May 4, 2018
Prizes: cash