Game players are much less tolerant of frustration these days. I can't say how much of that is the Zeitgeist, and how much is from video games, but it is what it is. So "Lose a Turn" cards and dead cards (ones that can no longer be used owing to changed circumstances) should not be designed into games.

Why "dead" turns and lose-a-turn mechanisms are frowned upon in modern games (video)

On Sunday, October 1, 2017, Scott Gaeta presented "How to Turn Your Gaming Passion into a Gaming Career." Scott founded Renegade Game Studios in 2014. Scott is an industry veteran with over 20 years of experience, which enabled Renegade to quickly gain a foothold, releasing award-winning products including Lanterns and Gravwell, and accessible family games like Double Feature and Fuse.

Advice for making a career in board games (video)

Cardboard Edison’s Favorite Tips & Resources - November 2017

This month our list of favorite board game design tips and links includes pointers for getting started with a design, tutorials for a card-making program, reminders for what to watch in playtesting, and more.

theory:

process:

prototyping:

playtesting:

licensing:

publishing:

industry:


Cardboard Edison is supported by our patrons on Patreon.

ADVISERS: 421 Creations, Peter C. Hayward, Neil Roberts, Aaron Vanderbeek

SENIOR INVENTORS: Steven Cole, John du Bois, Chris and Kathy Keane (The Drs. Keane), Joshua J. Mills, Marcel Perro, Behrooz Shahriari, Shoot Again Games

JUNIOR INVENTORS: Ryan Abrams, Joshua Buergel, Luis Lara, Aidan Short, Jay Treat

ASSOCIATES: Robert Booth, Stephen B Davies, Scot Duvall, Doug Levandowski, Aaron Lim, Nathan Miller, Anthony Ortega, Mike Sette, Kasper Esven Skovgaard, Isaias Vallejo, Matt Wolfe

APPRENTICES: Nicole Amato, Darren Broad, Kiva Fecteau, Guz Forster, Scott Gottreu, Scott Martel Jr., James Meyers, The Nerd Nighters, Matthew Nguyen, Marcus Ross, Sean Rumble, VickieGames