“It’s really easy to blame players for a bad test (and sometimes bad tests will be due to the players). But blaming players instead of treating the test like a problem to be solved won’t help your game get better.”
— Nat Levan
“If you’re consistently getting negative feedback on a design element it means it has to go, no matter how much you like it.”
— Daniel Newman

Scrappy ways for a small publisher to make a name for their company (video)