A look at the Euro and American styles of board game design (audio):
Ways to use asymmetry and variable player powers (audio):
https://www.buzzsprout.com/48513/581555-episode-36-asymmetry-and-variable-player-powers
What to do after getting negative playtest feedback on your design:
http://brandonthegamedev.com/how-to-turn-negative-play-test-feedback-into-a-brilliant-game/
“As a designer, you go deep into the mechanisms and begin to form strong opinions as you work through the game in your mind’s eye. You begin to know all the details by heart. Nevertheless, it is extremely important to test every detail, and patiently make notes for improvements because conflicts arise when a change clashes with other existing rules.”
2017 Children's Game Print and Play Design Contest
Deadline: Nov. 26, 2017
Prizes: GeekGold
https://boardgamegeek.com/thread/1867573/2017-childrens-game-print-and-play-design-contest
A look at "forcing lines," where players exert control over their opponents' options:
http://www.kindfortress.com/2017/10/17/design-pattern-may-the-force-be-with-you/
Evan Derrick on designing thematic games (audio):
http://www.buildingthegamepodcast.com/2017/10/08/episode-280-evan-derrick-and-thematic-detectives/
http://www.boardgamedesignlab.com/theme-and-how-to-bring-it-out-with-evan-derrick/
Ways to define the audience for your game:
http://brandonthegamedev.com/the-one-thing-that-can-sink-sales-for-board-games/
Questions to ask in the middle of your Kickstarter campaign:
http://www.theindiegamereport.com/cardboarding-with-carla-mid-campaign-kickstarter-retrospectives/
Ways games can use some elements as different resources:
http://www.kindfortress.com/2017/10/09/design-patterns-you-can-also-use-it-as-a-resource/
How to get a publisher's attention--a BoardGameGeek designers forum discussion:
https://boardgamegeek.com/thread/1861972/how-get-game-published
Lessons learned from a first-time designer/publisher:
https://boardgamegeek.com/thread/1859790/lessons-new-self-publishing-games-maker
A discussion about playesting for broken strategies, running blind tests and other topics for designers (audio):
https://www.buzzsprout.com/7928/574659-181-listener-questions-with-david-and-dirk
