The difference between a "scientific method" approach to playtesting versus guessing and checking:
http://pulsiphergamedesign.blogspot.com/2016/12/are-you-designing-game-or-throwing-one.html
Tips & Resources for Board Game Designers
The difference between a "scientific method" approach to playtesting versus guessing and checking:
http://pulsiphergamedesign.blogspot.com/2016/12/are-you-designing-game-or-throwing-one.html
Advice for designing scoring tracks (video)
71 ways to become a better game designer:
http://www.boardgamedesignlab.com/71-ways-to-become-a-better-game-designer
Advice for branding yourself in the board game industry (video)
How to turn an idea for a mechanism into a game (audio):
https://www.buzzsprout.com/48513/451085-episode-25-turning-a-mechanism-into-a-game
T.C. Petty III on getting started in design, researching design theory, joining the community and more (audio):
http://boardgameuniversity.libsyn.com/board-game-university-episode-47-tc-petty-iii
What makes a game replayable? (audio)
Advice for avoiding publishing failures (audio):
What makes a good social deduction game? Two podcasts discuss:
http://thegamecrafter.libsyn.com/social-deduction-games-with-the-game-crafter-episode-101
http://www.buildingthegamepodcast.com/2016/12/04/episode-236-play-the-player-and-solo-spying/
Universal Basic Income Design Contest
Deadline: Feb. 1, 2017
Prizes: cash
https://boardgamegeek.com/thread/1689058/universal-basic-income-design-contest
Designing games for non-gamers:
http://jtreat.tumblr.com/post/154392186452/game-design-for-non-gamers
36th game design contest of Boulogne-Billancourt
Entries open Jan. 4, 2017. The first 100 will be accepted.
https://boardgamegeek.com/thread/1688590/game-design-contest-boulogne-billancourt
"Evaluate mechanisms to see if you can achieve the same end result in a way that is easier to learn and more satisfying." - Grant Rodiek
"Stop asking if your project is 'done'. Start asking if it’s great." - Peter C. Hayward
Board game legal questions answered:
https://www.reddit.com/r/boardgames/comments/5h0beu/im_zachary_strebeck_board_game_lawyer_ama/
The Game Crafter Trick Taker Challenge
Deadline: March 6, 2017
Prizes: store credit and more
https://www.thegamecrafter.com/contests/trick-taker-challenge
"Even done right, playtesting can be frustrating. In essence, it's experiencing failure repeatedly. For this reason, maintaining the decorum and respecting the craft and the social norms are especially important." - Luke Laurie (via @GalvanizedGames)
The Game Crafter Big Box Challenge
Deadline: June 5, 2017
Prizes: shop credit and more
Tips for getting serious about making your game:
December 2016 Game Design Showdown
Pitch a game that is the epitome of a "publishable" game
Deadline: Dec. 10, 2016
http://www.bgdf.com/forum/game-design/game-design-showdown/gds-december-2016-publish