“New game designers, learn what’s out there. No time to play them all? At *least* find the videos or rules PDFs.”
— Daniel Solis
“You have to love the process of designing games to be a successful game designer. You can’t be only in it for the outcomes.”
— Matt Wolfe
“If you’re adding additional mechanisms to compensate for a mechanism that isn’t working, maybe you need to rethink that core mechanism. Don’t patch the bad idea, remove the bad idea.”
— Grant Rodiek
“When designing you should play your game as little as possible to learn as much as possible. Watching people play is very valuable.”
— Jon Gilmour

The Indie Board Games panel at PAX South 2016 has information for new publishers and designers working with publishers

Applying the MDA framework (Mechanics, Dynamics, Aesthetics) to board games