If a design isn’t working, kill it. It’s tough but for the best. Fail fast. Move on.
— Ben Pinchback (@pinchback21)
Play a TON of games. And very different games at that. More experience is just more tools to draw from.
— Ben Pinchback (@pinchback21)
When designing a game, if you restrict yourself based on components or box size, then it helps to focus your mind.
— Michael Mindes (@TastyMinstrel)
If you are stuck on a design, play it with someone new. New eyes bring new perspectives.
— Peter Gousis (@MVPboardgames)