“Don’t start with what players do, but rather what you want players to think about. Then focus the mechanics from there.”
David Somerville (@thisistrove) joins The Game Design Round Table (@TGDRT) to discuss using the gaming community, pitching your game, handing things over to a publisher, and more:
http://thegamedesignroundtable.com/2015/08/21/episode-131-david-somerville-and-trove/
10 recommended books on game design:
http://meeplemechanic.com/specials/chip-beauvais-10-favorite-game-design-books/
Using print-on-demand services to publish games:
http://legalmovespodcast.com/2015/08/12/episode-08-print-on-demand-part-1/
http://legalmovespodcast.com/2015/08/19/episode-09-print-on-demand-part-2/
