“Early in your design (hopefully before you start) know what you want the game to be. It helps when making decisions later about cuts.”
— Peter Gousis (@MVPBoardgames)
“Budding game designers, be careful who you take advice from! They may not know what the hell they’re talking about either.”
— Chris Darden (@cbdarden)

The Meeple Syrup show (@MeepleSyrup) on designing and publishing kids’ games

“You never ever should play test game using components that will differ from the final game’s components.”
— Ignacy Trzewiczek (@trzewik)

What to focus on when pitching a tabletop game

The Meeple Syrup show (@MeepleSyrup) discusses real-time games