Matt Loomis (@mrtopdeck) joins the Happy Mitten podcast (@HappyMitten) to offer tips on prototyping, playtesting, pitching and more:
Notes from 2015 KublaCon seminars, covering design, playtesting, pitching and more:
https://boardgamegeek.com/thread/1386180/kublacon-2015-seminar-notes
Ludology talks with Emerson Matsuuchi of Nazca Games (@NazcaGames) about hidden movement and programmed movement:
http://ludology.libsyn.com/ludology-episode-106-hide-and-seek
Kim Brebach of Secret Base Games (@SecretBaseGames) discusses international shipping and fulfillment on Kickstarter with Chaos Publishing (@ChaosPublishing):
http://www.chaospublishing.com/2015/06/11/ep-3-pitching-to-the-world-w-kim-brebach/
The cast of Flip the Table (@tableflipsyou) joins The Cubist (@CubistPodcast) to discuss what makes games good–and bad:
http://www.thecubistpodcast.com/podcast/2015/6/10/episode-4-signs-of-greatness
Tips for publishers working with artists:
http://theforbiddenlimb.com/2015/05/17/working-with-an-artist/
The Gaming Careers podcast on how to tackle a large project by dividing it into smaller pieces:
http://www.thecompanybard.com/tgc-040-david-sanheuza-breaking-apart-the-vision/
The Game Design Round Table (@TGDRT) discusses collaborating on game designs:
http://thegamedesignroundtable.com/2015/06/03/episode-126-collaboration/
10 cost-saving tips for tabletop publishers:
http://meeplemechanic.com/specials/top-10-cost-saving-tips-for-tabletop-publishers/
Thoughts on the importance of theme in cooperative games:
http://paulowengames.blogspot.com/2015/06/importance-of-theme-in-cooperative-game.html
Advice for making time to design when real life happens:
https://boardgamegeek.com/thread/1379846/life-universe-and-playtesting-being-creative-when
