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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • About Us/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
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    • Tariffs Report
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    • Game Design Checklist
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featured
theory
playtesting
prototyping
process
rules
licensing
publishing
industry
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June 15, 2015 June 15, 2015/ Cardboard Edison
“Read between the lines. When a playtester asks a question or gives a suggestion, there’s normally something in your game that they felt was lacking.  Take their question or suggestion, but also try and figure out the driving force behind it.”
— Scott Almes (@Scott_Almes)
June 15, 2015/ Cardboard Edison/ /Source
playtesting

Cardboard Edison

June 15, 2015 June 15, 2015/ Cardboard Edison
“When in doubt, avoid adding complexity to your game. While it’s important to ensure that your game has enough depth and replay value, too much complexity can easily doom a game.”
— Darwin Kastle of White Wizard Games
June 15, 2015/ Cardboard Edison/ /Source
theory

Cardboard Edison

June 15, 2015 June 15, 2015/ Cardboard Edison

Ludology talks with Emerson Matsuuchi of Nazca Games (@NazcaGames) about hidden movement and programmed movement:

http://ludology.libsyn.com/ludology-episode-106-hide-and-seek

June 15, 2015/ Cardboard Edison/
theory, podcasts

Cardboard Edison

June 12, 2015 June 12, 2015/ Cardboard Edison

2015 Game Chef design competition

Theme: A Different Audience

Deadline: June 21, 2015

http://game-chef.com/game-chef-2015/

June 12, 2015/ Cardboard Edison/
contests

Cardboard Edison

June 12, 2015 June 12, 2015/ Cardboard Edison

Kim Brebach of Secret Base Games (@SecretBaseGames) discusses international shipping and fulfillment on Kickstarter with Chaos Publishing (@ChaosPublishing):

http://www.chaospublishing.com/2015/06/11/ep-3-pitching-to-the-world-w-kim-brebach/

June 12, 2015/ Cardboard Edison/
publishing, podcasts

Cardboard Edison

June 11, 2015 June 11, 2015/ Cardboard Edison
“Play as many games as possible. Gaming is a vocabulary with a breadth of history. Knowing how to speak games and what’s already been done and not done, well and not so well will have a big impact on your design and its success.”
— Justin Schaffer of Terra Nova Games (@TerraNovaGames)
June 11, 2015/ Cardboard Edison/ /Source
process

Cardboard Edison

June 11, 2015 June 11, 2015/ Cardboard Edison

Meeple Syrup (@MeepleSyrup) offers con tips: networking, pitching and just plain surviving an industry show

June 11, 2015/ Cardboard Edison/
industry, licensing

Cardboard Edison

June 11, 2015 June 11, 2015/ Cardboard Edison

The cast of Flip the Table (@tableflipsyou) joins The Cubist (@CubistPodcast) to discuss what makes games good–and bad:

http://www.thecubistpodcast.com/podcast/2015/6/10/episode-4-signs-of-greatness

June 11, 2015/ Cardboard Edison/
theory, podcasts

Cardboard Edison

June 11, 2015 June 11, 2015/ Cardboard Edison

Three ways humor can be expressed in a board game:

http://gamesbymanuel.com/2015/06/10/humor-in-boardgames/

June 11, 2015/ Cardboard Edison/
theory

Cardboard Edison

June 10, 2015 June 10, 2015/ Cardboard Edison

Tips for publishers working with artists:

http://theforbiddenlimb.com/2015/05/17/working-with-an-artist/

June 10, 2015/ Cardboard Edison/
publishing, podcasts

Cardboard Edison

June 10, 2015 June 10, 2015/ Cardboard Edison

The Gaming Careers podcast on how to tackle a large project by dividing it into smaller pieces:

http://www.thecompanybard.com/tgc-040-david-sanheuza-breaking-apart-the-vision/

June 10, 2015/ Cardboard Edison/
publishing, podcasts

Cardboard Edison

June 10, 2015 June 10, 2015/ Cardboard Edison

The Game Design Round Table (@TGDRT) discusses collaborating on game designs:

http://thegamedesignroundtable.com/2015/06/03/episode-126-collaboration/

June 10, 2015/ Cardboard Edison/
industry, process, podcasts

Cardboard Edison

June 09, 2015 June 09, 2015/ Cardboard Edison

10 cost-saving tips for tabletop publishers:

http://meeplemechanic.com/specials/top-10-cost-saving-tips-for-tabletop-publishers/

June 09, 2015/ Cardboard Edison/
publishing

Cardboard Edison

June 06, 2015 June 06, 2015/ Cardboard Edison

Thoughts on the importance of theme in cooperative games:

http://paulowengames.blogspot.com/2015/06/importance-of-theme-in-cooperative-game.html

June 06, 2015/ Cardboard Edison/
theory

Cardboard Edison

June 05, 2015 June 05, 2015/ Cardboard Edison
“Immerse yourself in the community! The gaming community is very welcoming, and in my experience designers are always eager to help other designers.”
— Suzanne Zinsli (@KabrtZinsli)
June 05, 2015/ Cardboard Edison/ /Source
industry

Cardboard Edison

June 03, 2015 June 03, 2015/ Cardboard Edison
“It’s important to do bad work. You can iterate on bad work and make it good. You can’t iterate on something you haven’t started.”
— Jay Treat (@jtreat3)
June 03, 2015/ Cardboard Edison/
process

Cardboard Edison

June 03, 2015 June 03, 2015/ Cardboard Edison

Tips for playing your own game–during development and when promoting it:

http://www.leagueofgamemakers.com/playing-with-yourself/

June 03, 2015/ Cardboard Edison/
playtesting, industry

Cardboard Edison

June 02, 2015 June 02, 2015/ Cardboard Edison

Advice for making time to design when real life happens:

https://boardgamegeek.com/thread/1379846/life-universe-and-playtesting-being-creative-when

June 02, 2015/ Cardboard Edison/
process

Cardboard Edison

June 02, 2015 June 02, 2015/ Cardboard Edison

Board Game Design Forum’s Game Design Showdown for June 2015

Pitch a competitive game where players are forced to cooperate for a common good

Deadline: June 9, 2015

http://www.bgdf.com/forum/game-design/game-design-showdown/gds-june-2015-enemy-my-enemy-also-my-enemy

June 02, 2015/ Cardboard Edison/
contests

Cardboard Edison

June 02, 2015 June 02, 2015/ Cardboard Edison
“Where haste is useful: going from concept to prototype. Where haste is not useful: understanding and applying feedback.”
— Ed Marriott (@EdPMarriott)
June 02, 2015/ Cardboard Edison/
process

Cardboard Edison

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