Don’t let the permanence of design decisions plague you. There’s always a new project on the horizon for your forever-growing mind muscles!
— Andrew Federspiel (@KnapsackGames)
Don’t over complicate your ideas. Maybe you are designing a complicated game, and that’s legit, but be really honest with yourself about whether or not you need all of the elements you’ve included.
— Heather Wilson
Just a good concept will not work. The concept and theme are important but be sure you’ve really thought out the game play. Playtest and be open to feedback!
— Heather O'Neill
Be careful listening to what play testers say. The most valuable information I get from play testing is from watching the play testers. What part of the game are they having the most fun with? What part are they frustrated with etc. They will show you this in how they play the game.
— Mike Fitzgerald