“The best feedback doesn’t come from asking someone a question and hearing their response. It comes from just sitting back and watching them play.”
— Michael Keller (@vhgames)
“You can sit and tweak forever, or you can start to get it out there. It’s a tough and fuzzy line, but you start to gauge it a little better with each go.”
— Jason Tagmire (@jtagmire)
“Make your prototypes look as finished as your game is.”
— Daniel Solis (@DanielSolis)
“Get your ideas on the table. Do it every chance you get. Make new chances and test it then too.”
— Kevin G. Nunn (@kgnunn)

The Meeple Syrup vidcast (@MeepleSyrup) discusses scaling games for different player numbers