Setting constraints can really help the process. It seems counter-intuitive, but when you set limits - such as “this must fit in a small box” - it can actually help drive creativity.
— Scott Almes (@Scott_Almes)
If you just sit on your idea for 2.4yrs, someone else will publish an identical game. Go make something!
— Corey Young (@C_M_Young)
Don’t be afraid of making your first prototype and showing it to your friends and colleagues. After this step is done, everything will be easier.
— Nikolay Pegasov
Make, play, test, learn, repeat. Tenacity and stamina help, as does a little luck.
— Matt Leacock (@mleacock)
The key to being a game designer is to design games. Just wishing really hard doesn’t cut the mustard.
— Kevin Wilson (@KevinWilson42)
The road to success is a toll road. Our failures are the toll. Accept them and keep always moving forward.
— Kevin G. Nunn (@kgnunn)