“Before you get too far into your game design, it’s worth asking yourself who is the target audience.”
Indie Game Contest at Ottawa Indie Game Convention→
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The Game Crafter is sponsoring an Indie Game Contest at the 2015 Ottawa Indie Game Convention. We know this is event is still pretty far off, but the deadline for rule set submission is November 1st and it will be here before you know it! Start working on those game designs. :)
The…
MicroMan Print and Play Micro Game Design Challenge
Deadline: June 3, 2014
Prizes: GeekGold, possible participation in a group Kickstarter for publication
http://boardgamegeek.com/thread/1153853/microgame-print-and-play-contest
Boston Festival of Indie Games 2014 Tabletop Game Design Showcase
Dates: Submit by June 6, 2014. Showcase on Sept. 13, 2014
Prizes: Pitch session with Gamewright Games, $1,000 from AdMagic, $150 in components from The Game Crafter, and more
http://boardgamegeek.com/thread/1157058/boston-festival-of-indie-games-2014-submissions-ar
http://bostonfig.com/wp-content/uploads/2014/04/TTSubmissionGuidelinesBostonFIG2014.pdf
Geekway to the West 2014 Game Design Prototype “Speed Gaming” Competition
Date: May 16, 2014
Theme: Microgames
Prizes: Pitch session with AEG and more
http://www.boardgamegeek.com/thread/1156739/2014-game-design-prototype-speed-gaming-competitio
Minor lessons learned from the Tuscany Kickstarter:
http://stonemaiergames.com/5-minor-mistakes-we-made-on-tuscany-that-you-can-avoid-and-3-insights/
SEE ALSO: http://stonemaiergames.com/3-kickstarter-mistakes-we-made-on-tuscanythat-you-can-avoid/
“Designing and publishing go really well together and also really go terribly together. When you can publish your own design, or assist in designing things you are publishing, it’s great. But publishing yanks all of the design time away as you are fulfilling many roles.”
The process of devising mechanics–a Board Game Design Forum discussion:
http://www.bgdf.com/forum/game-creation/mechanics/how-do-you-create-game-mechanics
A discussion of finance, information and dealmaking in economic games, with Michael Keller (@vhgames) and Aaron Honsowetz (@drwictz):
http://www.gamedesignerwannabe.com/2014/04/audio-aaron-honsowetz-interview.html
Lessons learned from the Tuscany Kickstarter:
http://stonemaiergames.com/3-kickstarter-mistakes-we-made-on-tuscanythat-you-can-avoid/
Challenges to making a collectible card game:
http://www.jamesmathe.com/to-ccg-or-not-to-ccg-that-is-the-question/
Alternatives to banning certain player actions:
http://nickbentleygames.wordpress.com/2014/04/14/game-design-tip-prohibit-bans/
Postage calculations for shipping a Kickstarter game overseas:
http://gotgeniusgames.com/kickstarter-topics-5-shipping-a-kickstarter-game-international/
Worker placement games that all designers should play:
http://www.boardgamegeek.com/geeklist/172198/worker-placement-games-every-designer-should-play

