Playtesters will hurt your feelings. That is your attachment, not your true self, that is suffering. You must detach and let them teach you.
— Tim Rodriguez (@dicefoodlodging)
Rule of thumb for game design, at least for me–information is twice as overwhelming than you’ll typically consider when conceptualizing.
— J. Alex Kevern (@AlexWithIdeas)
If all you get is positive feedback, the hairs on the back of your neck better be standing up. It means you have friends, not play-testers.
— Luke Peterschmidt (via tcpettyiii)