“For a designer, honest feedback is a beautiful thing. You can’t overreact or underreact. It’s your job to digest and appropriately address.”
— Ben Pinchback (@pinchback21)

Matt Leacock (@mleacock) and A.J. Porfirio (@vanrydergames) discuss designing co-op and solo games on the Something From Nothing vidcast

Avoiding player elimination, by Lewis Pulsipher (@lewpuls)

“‘I think my game is too simple, and should add more rules.’ - said no good internal monologue, ever.”
— Eric Lang (@eric_lang)