Matt Leacock (@mleacock) and A.J. Porfirio (@vanrydergames) discuss designing co-op and solo games on the Something From Nothing vidcast

Avoiding player elimination, by Lewis Pulsipher (@lewpuls)

“‘I think my game is too simple, and should add more rules.’ - said no good internal monologue, ever.”
— Eric Lang (@eric_lang)
“If the rule you add to the game you are designing does not add more fun than complexity, this rule is not good.”
— Le Scorpion masqué (@Scorpionmasque)