Bryan Fischer (@bryanfischer) of Nevermore Games (@NevermoreGames) discusses the role of small publishers, marketing and social media, Kickstarter and more on the Happy Mitten Podcast (@HappyMitten):
How and when to say no to Kickstarter backers:
http://www.stonemaiergames.com/kickstarter-lesson-48-its-okay-to-say-no/
Why it’s important for small publishers to be discriminating when they decide what games to publish:
http://boardgamegeek.com/blogpost/21828/not-every-game-should-be-published
Two very important things to do before you pitch your board game to a publisher:
http://scottalmes.wordpress.com/2013/08/22/before-you-pitch-to-a-publisher/
Why it’s a good idea to announce it if you plan to ship your Kickstarted game from within the EU:
http://www.stonemaiergames.com/kickstarter-lesson-47-this-project-is-eu-friendly/
Playing is Better than Winning: One GenCon Lesson→
/They tell you when you interview for a job that it’s just as important for you to figure out if you’ll be happy working there as it is to convince them they want you. The same thing applies to dating, to gaming, and to pitching your games to publishers.
I’ve been like a lonely teenager, trying to…
Fastaval Board Game Design Competition
Deadline: Oct. 1, 2013
http://www.fastaval.dk/fastaval-board-games-synopsis-deadline-1-october-2/?lang=en
Lukas Litzsinger (@RukasuFox) talks about developing Android: Netrunner, working at Fantasy Flight Games (@FFGames), telling stories with games and more:
http://meepletown.com/2013/08/game-designer-interview-lukas-litzsinger/
David MacKenzie of Clever Mojo Games (@CleverMojoGames) and Game Salute (@GameSalute) discusses board game development, publishing and distribution on the Board Game University podcast:
http://boardgameuniversity.libsyn.com/board-game-university-episode-12-david-mac-kenzie
Michael Mindes of Tasty Minstrel Games (@TastyMinstrel) joins Board Game University to discuss growing as a small publisher, mistakes when running a Kickstarter campaign, joining the gaming community and more:
http://boardgameuniversity.libsyn.com/board-game-university-episode-13-m-ichael-mindes
The SnakesCast from Snakes & Lattes (@snakesandlattes) discusses perfect-information games:
http://podcast.snakesandlattes.com/uploads/21/PerfectInformation.mp3
Ted Alspach of Bézier Games (@beziergames) joins the All Us Geeks podcast (@AllUsGeeks) and gives advice to designers about playtesting, pitching and more:
http://www.allusgeeks.com/2013/08/all-us-geeks-interview-with-ted-alspach/
A detailed timeline for how long it takes to design, test and produce a board game:
http://nothingsacredgames.com/the-cost-of-a-board-game-time/
