Cardboard Edison’s Favorite Tips & Resources – July 2013

This past month was an exceptionally busy one, offering more useful advice and websites for board game creators than almost any other month in the past year and a half.

Among the many helpful items, we found some good advice from some terrible people, a giant spreadsheet of reviewers, detailed breakdowns of a successful Kickstarter and an unsuccessful one, and lots more. We even conducted our first interview!

Enjoy this month’s jumbo-sized roundup.

#featured:

#industry:

#licensing:

#publishing:

#prototyping:

#playtesting:

#theory:

#process:

Our first licensed game design, Tessen, is up on Kickstarter now!

Good designers sometimes make bad designs. Only bad designers give up.
— Jay Treat (@jtreat3)
Establish presence by being useful to the community. Make first game easy to produce. Find a good business partner.
— Daniel Solis (@DanielSolis)
Plan accordingly, find the best way to carry out those plans, make a good game, establish those beloved relationships, and promote the living daylights out of your game.
— Jake and Lexi of Existence Games