Cardboard Edison
  • About Us
  • Houdini's Last Act Quad Squad Cobras Retail Rejects More Games Prototypes
  • Blog Industry Reports Tariffs Report Playtest Groups Virtual Tabletops Contests Podcast Interviews Game Design Checklist
  • Houdini's Last Act
  • Publisher Directory
  • Newsletter
  • Award
  • Sign In My Account
Cardboard Edison
  • About Us/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Tariffs Report
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Podcast
    • Interviews
    • Game Design Checklist
  • Houdini's Last Act/
  • Publisher Directory/
  • Newsletter/
  • Award/
  • Sign InMy Account
board+game+bits.jpg
Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • About Us/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Tariffs Report
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Podcast
    • Interviews
    • Game Design Checklist
  • Houdini's Last Act/
  • Publisher Directory/
  • Newsletter/
  • Award/
  • Sign InMy Account
featured
theory
playtesting
prototyping
process
rules
licensing
publishing
industry
Bright Ideas RSS

Receive exclusive board game design tips and resources in your inbox by subscribing to our weekly Omnibus newsletter


February 27, 2013 February 27, 2013/ Cardboard Edison

Tips for writing an FAQ and previewing your Kickstarter page before launching:

http://stonemaiergames.com/2013/02/26/kickstarter-lesson-15-finishing-touches-faq-and-preview/

February 27, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 26, 2013 February 26, 2013/ Cardboard Edison

Reddit’s tabletop game design community weighs in on a list of guidelines for good game design:

http://www.reddit.com/r/tabletopgamedesign/comments/193nde/guidelines_of_game_design_with_examples/

February 26, 2013/ Cardboard Edison/
theory

Cardboard Edison

February 26, 2013 February 26, 2013/ Cardboard Edison

James Mathe of Minion Games (@MinionGames) crunches the data to bust myths about Kickstarter and referrals, ads, social media and more:

http://www.jamesmathe.com/myth-busters-kickstarter-referrer-page/

February 26, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 26, 2013 February 26, 2013/ Cardboard Edison

Marbles 2013 Game Design Challenge

Design a desktop toy or game

Prize: $2,000 and distribution at Marbles stores

Deadline: April 1, 2013

http://www.marblesthebrainstore.com/design-challenge-2013

February 26, 2013/ Cardboard Edison/
contests

Cardboard Edison

February 26, 2013 February 26, 2013/ Cardboard Edison

The Plaid Hat Podcast (@PlaidHatGames) talks about how inspiration happens and how to encourage creativity and design:

http://www.plaidhatgames.com/podcast/82

February 26, 2013/ Cardboard Edison/
process

Cardboard Edison

February 25, 2013 February 25, 2013/ Cardboard Edison

Jamey Stegmeier (@jameystegmeier) joins the Funding the Dream podcast (@FundtheDream) to share some out-of-the-box ideas about Kickstarter goals and marketing:

http://www.buzzsprout.com/4646/78400-funding-the-dream-on-kickstarter-ep-123-jamey-stegmaier

February 25, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 25, 2013 February 25, 2013/ Cardboard Edison

A long post covering the pros and cons of several print-on-demand card publishers:

http://www.bgdf.com/node/7882

February 25, 2013/ Cardboard Edison/
prototyping, publishing

Cardboard Edison

February 25, 2013 February 25, 2013/ Cardboard Edison

Considerations for creating add-ons to your Kickstarter rewards:

http://stonemaiergames.com/2013/02/24/kickstarter-lesson-14-the-value-of-add-ons/

February 25, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 20, 2013 February 20, 2013/ Cardboard Edison

Shipping your Kickstarter project: things to consider:

http://stonemaiergames.com/2013/02/17/kickstarter-lesson-12-shipping/

February 20, 2013/ Cardboard Edison/
publishing

Cardboard Edison

February 20, 2013 February 20, 2013/ Cardboard Edison

A lengthy list of links to resources for board game designers–forums, publishers, artists, suppliers and more:

http://boardgamegeek.com/thread/933849/the-designers-resources-list

February 20, 2013/ Cardboard Edison/
industry, publishing, licensing, prototyping

Cardboard Edison

February 19, 2013 February 19, 2013/ Cardboard Edison

The Three Moves Ahead podcast discusses Cold War-themed strategy games:

http://threemovesahead.libsyn.com/episode-206-cold-warriors

February 19, 2013/ Cardboard Edison/
theory

Cardboard Edison

February 19, 2013 February 19, 2013/ Cardboard Edison

The On Board Games podcast (@OnBoardGames) discusses the concept of “decision horizons,” the amount of time between a player’s decision and its payoff:

http://onboardgames.libsyn.com/obg-101-the-decision-horizon

February 19, 2013/ Cardboard Edison/
theory

Cardboard Edison

February 19, 2013 February 19, 2013/ Cardboard Edison

Tips for creating a scoring system for your game:

http://suite101.com/a/dealing-scoring-issues-your-board-game

February 19, 2013/ Cardboard Edison/
theory

Cardboard Edison

February 19, 2013 February 19, 2013/ Cardboard Edison

Robert Burke (@robertburke) and Dirk Knemeyer (@dknemeyer) join The Cardboard Jungle podcast (@cbjpodcast) to discuss designing board games with controversial themes, dealing with critics and more:

http://www.mevio.com/episode/325352/episode-13-burke-dirk-and-jerk

February 19, 2013/ Cardboard Edison/
industry

Cardboard Edison

February 17, 2013 February 17, 2013/ Cardboard Edison

Advice for toy and game inventors from the 2013 New York Toy Fair:

http://www.purplepawn.com/2013/02/toy-fair-2013-top-10-toy-fair-faqs-for-toy-and-game-inventors/

February 17, 2013/ Cardboard Edison/
industry, licensing

Cardboard Edison

February 15, 2013 February 15, 2013/ Cardboard Edison

Jason Morningstar and James Ernest discuss the perils of operating independently in the game industry (audio):

http://www.genesisoflegend.com/2013/02/episode-16-indie-cradle-to-indie-grave/

February 15, 2013/ Cardboard Edison/
industry, publishing

Cardboard Edison

February 15, 2013 February 15, 2013/ Cardboard Edison

The Ludology podcast discusses how humor can be used in games:

http://ludology.libsyn.com/ludology-episode-49-the-joke-s-on-you

February 15, 2013/ Cardboard Edison/
theory

Cardboard Edison

February 15, 2013 February 15, 2013/ Cardboard Edison

Testing for usability: making your game’s interface as simple to understand as possible:

http://hyperbolegames.com/2013/02/15/testing-for-usability/

February 15, 2013/ Cardboard Edison/
process, playtesting

Cardboard Edison

February 14, 2013 February 14, 2013/ Cardboard Edison
“It isn’t so important that YOUR assertions and theories on your design are correct. Much more that the game is fun.”
— Grant Rodiek (@HerrohGrant)
February 14, 2013/ Cardboard Edison/ /Source
playtesting, process

Cardboard Edison

February 14, 2013 February 14, 2013/ Cardboard Edison

Who actually makes good money designing board games? (Spoiler alert: Not many.)

http://boardgamegeek.com/thread/930635/who-here-actually-makes-money-off-designing-games

February 14, 2013/ Cardboard Edison/

Cardboard Edison

  • Previous
  • Next

2026 Cardboard Edison Supporters:

Alley Cat Games
Back Office by Naylor Games