Components in board games: the value of component hooks and gimmicks, the impact of components in the player experience, overproducing and underproducing games, and more (video):
Tips for new board game designers, especially any who are hesitating about making their first game:
https://bsky.app/profile/drayerink.bsky.social/post/3lm5qzmi7gk2y
How dedicated “thinking time” can benefit your game design efforts:
https://www.charliecleveland.com/thinking-time-for-game-design/
Thoughts on player agency and how the limits of that control are the very essence of what it means to play a game:
https://lestmyopinions.com/2025/04/06/the-limits-of-control-2/