“Unfortunately, a game that’s personally satisfying isn’t necessarily commercially viable.
And it gets worse: a game that plays very well for its intended audience, might not be one that can easily be marketed. Two different things.
”
Tips & Resources for Board Game Designers
“Unfortunately, a game that’s personally satisfying isn’t necessarily commercially viable.
And it gets worse: a game that plays very well for its intended audience, might not be one that can easily be marketed. Two different things.
”