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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

Cardboard Edison
  • Cardboard Edison/
  • Our Games/
    • Houdini's Last Act
    • Quad Squad
    • Cobras
    • Retail Rejects
    • More Games
    • Prototypes
  • Free Resources/
    • Blog
    • Industry Reports
    • Playtest Groups
    • Virtual Tabletops
    • Contests
    • Interviews
    • Game Design Checklist
  • Publisher Directory/
  • Tariffs Report/
  • Newsletter/
  • Podcast/
  • Award/
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May 28, 2012 May 28, 2012/ Cardboard Edison
“Praise doesn’t help me make my game better, it only serves to reassure me that I make awesome decisions and that hampers my ability to change those decisions later.”
— Chevee Dodd (@cheveedodd)
May 28, 2012/ Cardboard Edison/ /Source
playtesting

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