Iteration, interactions and lots more to remember while playtesting and balancing. Written for Magic but broadly applicable:
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/289
Tips & Resources for Board Game Designers
Iteration, interactions and lots more to remember while playtesting and balancing. Written for Magic but broadly applicable:
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/289