GUBS designer on story in games: “Story does not mean flavor text…too much flavor can get in the way”
http://hyperbolegames.com/2012/03/14/for-love-of-the-tale/
via @HyperboleGames
Tips & Resources for Board Game Designers
GUBS designer on story in games: “Story does not mean flavor text…too much flavor can get in the way”
http://hyperbolegames.com/2012/03/14/for-love-of-the-tale/
via @HyperboleGames