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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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December 06, 2013 December 06, 2013/ Cardboard Edison
“Getting feedback to “tear everything down and start again from the core principles” is a **good** thing. It’s no fun to hear, but it means fundamentally your game has ideas worth all that extra work. “I don’t know what to tell you” is far worse; there might not be a game.”
— Mike Mullins (@bluedevilduke)
December 06, 2013/ Cardboard Edison/
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