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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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October 30, 2013

Cardboard Edison's Favorite Tips & Resources - October 2013

October 30, 2013/ Cardboard Edison

Our monthly roundup of board game design links includes discussions of tactics and strategy, betrayal, how to price a game, an extensive look at modular boards and lots more.

#featured:

  • Meaningful Decisions: Jesse Catron on Board Game Design Choices

#theory:

  • The differences between tactical, short-term choices and strategic, long-term decisions, and the intersection between them
  • Some basic economic principles to help you tune your design
  • Betrayal: how it can occur in games and how to encourage or discourage it
  • Writing flavor text: Advice from Grant Rodiek and Mark Rosewater

#playtesting:

  • Some questions to consider asking blind playtesters
  • “If you are a designer, and you find a guy who can break your game in a matter of minutes, you hang on to that person for dear life.” - Gil Hova (@ingredientx)

#publishing:

  • The Impressions Vidcast discusses how to price your board game
  • 10 pieces of advice for a successful Kickstarter
  • How to keep in contact with Kickstarter backers after the project ends
October 30, 2013/ Cardboard Edison/
featured, theory, playtesting, publishing

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