Our picks for this month’s roundup of board game design tips and resources includes some fascinating takes on human behavior, an important reminder about playtesting, a wry note about rules writing, and more.
Here’s the full list:
- Dozens of tips for using social media in the board game industry
- A spreadsheet of some prominent board game reviewers, listing their social-media reach
- Designing for the irrational: How some quirks of human psychology can inform your game designs
- How can behavioral economics be applied to board game design?
- Who should be playtesting your game, and what should you be doing while they are?
- The perils of groupthink to game designers, and how to escape the echo chamber
- “There are no rules so short and clear that everyone will follow them as intended. In fact, the shorter rules are just as prone to misinterpretation.” - Daniel Solis (@DanielSolis)
- Running a board game Kickstarter: takeaways from panelists at PAX East
- What causes board game Kickstarter projects to fail? A BoardGameGeek forum discussion
- Pixel Lincoln designer Jason Tagmire (@jtagmire) offers up wisdom for creating a successful Kickstarter project
- Using micro-goals during a Kickstarter campaign
- The designer of Hero Brigade, Nicholas Yu (@yutingxiang), on refining a campaign page before launch