“Every game needs to have that nugget of fun, joy, or delight you are building your framework around. It needs to have that moment of satisfaction, success, wonder, whatever. If you lose it, you need to stop and find it.”
Tips & Resources for Board Game Designers
“Every game needs to have that nugget of fun, joy, or delight you are building your framework around. It needs to have that moment of satisfaction, success, wonder, whatever. If you lose it, you need to stop and find it.”