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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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June 22, 2012 June 22, 2012/ Cardboard Edison
“Don’t worry too much about making your rules clever and funny. The purpose of the rules is to teach the game, hopefully quickly. Instead, put your focus on making your game clever and funny. Let your mechanics tell a story. Don’t muddy your rules. Write great rules first, then add humor.”
— Grant Rodiek (@HerrohGrant)
June 22, 2012/ Cardboard Edison/
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