A breakdown of the various subjects, settings and scopes that a game’s theme can take on, and how that translates to the player’s experience:
http://boardgamegeek.com/blogpost/36111/players-point-view-theme-and-framing-experience
Tips & Resources for Board Game Designers
A breakdown of the various subjects, settings and scopes that a game’s theme can take on, and how that translates to the player’s experience:
http://boardgamegeek.com/blogpost/36111/players-point-view-theme-and-framing-experience