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Cardboard Edison

Game design & bright ideas for game designers

Bright Ideas

Tips & Resources for Board Game Designers

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May 22, 2020 May 22, 2020/ Cardboard Edison
“To make a bridge to the familiar, hobby gamers have to realize what is familiar to a casual gamer.

Worker placement? nope
Variable turn order? nope
Variable set-up? not really
Deck construction? nope
Game phases? nope

You can ask a casual player to learn 2-3 new things at most”
— Dominic Crapuchettes
May 22, 2020/ Cardboard Edison/
theory, industry

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